|Developer: LucasArts||Publisher: LucasArts|
|Release Date: December 19, 2001||Also On: None|
At the launch of Xbox, there were only 15 games available for the consumers. Star Wars: Obi-Wan was one of those. It takes place during Episode I: The Phantom Menace when Obi-Wan was still taking part in his Jedi training. You use the force and all of your Jedi skills to help save the universe once again. Is the force strong with this one or is it heading for the Dark Side?
Obi-Wan sports some half-way decent graphics. The character design is okay, but the environments are great. Obi-Wan and all of the other characters in the game do not move their lips to the words that they speak nor show any different facial expressions. The body is smooth and lacks in the detail of the clothing or the skin that many games have. All of the weapons look too plain and seem like they are from the stone age of video gaming. The cut scene graphics are no different from those of the regular game play. Cut scenes should look much better than this. The surrounding environments look great. The water is clear and flows while the trees and grass sway in the wind. Only average graphics are not what an Xbox title needs.
Of all of the different Star Wars titles, Obi-Wan offers nothing in it that makes it any different from the Jedi Knight series. You just wield around your light saber and battle storm troopers and other Jedi's to progress your training. Obi-Wan needs more than this to make it seem different and to sell.
There are 20 different levels for you to battle your way through as well as 8 different Jedi battles in between them to help develop your skills. Multi-player is fun, but all you do is have Jedi battles with your friends. There are not any other game types other than that, but overall Obi-Wan has about 12 hours of game play here for you to enjoy and now, since it is only $20 as a platinum game, it should be worth the money for you to add it to your collection.
|Replay Value/Game Length:||7|
|Written by Shawn||Review Guide|