BioShock: Infinite Delayed Until 2013

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Just when I was starting to think that 2012 was getting a little too big for its britches; BioShock Infinite publisher 2K Games has delayed the game’s release from October to February 26, 2013.

Irrational Games creative director Ken Levine commented on the delay, though his words definitely don’t make the news any easier to hear.

“When we announced the release date of BioShock Infinite in March, we felt pretty good about the timing. Since then, we’ve uncovered opportunities to make Infinite into something even more extraordinary.”

Alright, sweet. So what’s the catch?

“Therefore, to give our talented team the time they need, we’ve decided to move the game’s release to February 26, 2013. We wanted to let our loyal (and very patient!) fans know this as soon as possible.

I won’t kid you: BioShock Infinite is a very big game, and we’re doing things that no one has ever done in a first-person shooter. We had a similar experience with the original BioShock, which was delayed several months as our original ship date drew near. Why? Because the Big Daddies weren’t the Big Daddies you’ve since come to know and love. Because Andrew Ryan’s golf club didn’t have exactly the right swing. Because Rapture needed one more coat of grimy Art Deco. The same principle now applies to BioShock Infinite.

What does this mean for you? It means a bit more waiting, but more importantly, it means an even better BioShock Infinite. The great can be made greater, and we owe it to both ourselves and to you, our fans, to take this opportunity.

We are also going to hold off on showing BioShock Infinite at the big events of the summer, like E3 and Gamescom. That way, the next time you see our game, it will be essentially the product we intend to put in the box. Preparing for these events takes time away from development, time we’re going to use instead to get the best version of Infinite into your hands in February.”

Well, I guess that doesn’t leave much to say, does it? It is only a few more months to wait for the game, after all. Naturally, this means that anyone waiting for BioShock’s first installment on the PS Vita will have to wait longer – Levine confirmed last month that the title was on hold until Infinite is completed.

For now, just watch the trailer above – it gives you a 15-minute glimpse of BioShock Infinite, which should be enough to obsess over between now and E3.

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