BioWare talks about the new Dragon Age and Mass Effect games

BioWare

BioWare’s Gary McKay also talked about how challenging 2021 was for the studio.

The year 2022 is here, and many businesses are expressing their reflections on what the year 2021 was like, as well as their intentions for the coming year. BioWare, the firm behind outstanding series of games like Mass Effect and Dragon Age, has joined the party today. They have given us some hints about the progress of their work.

A tough year for BioWare

Gary McKay, BioWare’s general manager, detailed his perspective in his first year as general manager in a blog post. He writes about how challenging it has been to lead the company in the midst of an ongoing pandemic, which is still wreaking havoc. Many large developers have been significantly affected. As a result, so have their projects.

Despite the positive reviews that many users left on social media and in online stores for Mass Effect Legendary Edition, the delays in the projects have been a headache for BioWare. So for 2022, they have a path of goals and objectives that they are looking to achieve, which they have now made public in this blog post.

Mass Effect and Dragon Age

Without a doubt, the most essential thing that McKay has said is what he has said about Mass Effect and Dragon Age. We know that BioWare is presently working on Dragon Age 4 and the next version of Mass Effect. But other than a few photos and concept art, they haven’t revealed anything solid… or have they?

“And of course, we remain hard at work on the next iterations of Dragon Age and Mass Effect. I’m seeing some incredible work from both teams,” McKay shared. “If you’re curious about Mass Effect, I’d encourage you to take a look at the poster we released on N7 Day. If you look closely, there are a handful of hidden treats; by my count, there are at least five surprises, all of which point to an amazing future in the Mass Effect universe.”

“As for Dragon Age, we have a veteran group of talented developers working on the next iteration of the franchise. We are focused on a single-player experience that is built on choices that matter,” he adds.

Unfortunately, that’s all we have for now. Given the prominence and relevance of both games, it’s probable that we’ll learn more this year. Even yet, it’s incredible to learn that the studio has hidden hints about its next projects in photographs that no one expected.

Now we have to question if there are more hints of these projects in the Legendary Edition that gamers have yet to notice.

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