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Bomberman Jetters Review





Developer: Hudson Soft Publisher: Majesco
Release Date: February 24, 2004 Also On: None

From the first time I realized that I truly enjoyed Bomberman Generation, I began wondering, like I do with any game I really love, when the sequel was going to come out. Of the games I have been waiting for sequels, the Bomberman series is the first to have one. I was shocked, however, when I heard that the sequel was going to be a $20 budget game, and I was slightly worried. I, however, figured that it couldn’t be too bad anyway, and thus I picked it up the first time I saw it.

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Not much has really changed since Bomberman Generation so far as graphical style. Coming out two years later, the graphics in this game are undeniably better than its predecessor, and are certainly excellent for a budget game. Actually, the graphics and graphical effects in this game are gorgeous, and would be even for a full-priced game.

The sound is basically the same passable fare as what was present in Bomberman Generation. The song in the multiplayer is a remix of the song from the multiplayer in Bomberman Generation where I was certainly hoping for something new. Oh well, at least it isn’t exactly the same. The voice acting could certainly have been better. Overall, it was well done, particularly for a budget game.

Now, on to the gameplay; like with Generation I am not going to say too much about the single-player mode. It would be sufficient to say that the only difference in the two single-player modes is the plot, and both of them are very much uninvolved platformer plots. Essentially, they’re both the same. However, like with Generation, the single-player is not the reason to get this game.

The multiplayer in this game is on par with, if not better than, the one in Generation. I sadly have not had anybody with which to try out the multiplayer modes, but I know the standard multiplayer mode is present again, with a more intelligent computer AI than was present in Generation. There are other multiplayer modes also, such as one where you try to collect balloons and one where you try to step on particular spots in a particular order before your opponents can.

To make this game even better, you actually have multiple characters you can play as, whereas in Generation you only had one (possibly two if you met certain conditions). The arena set for the standard multiplayer is completely different other than one default stage, making the two games more complementary than duplicating.

The one problem with this game, as opposed to Generation, is that it has long loading times, which Generation didn’t have. But, if you can get past that, the two are roughly equal, with both having high multiplayer replay value and little one-player appeal. If the Bomberman franchise sounds interesting to you, I would suggest starting with Jetters, unless you absolutely hate loading times.

Graphics: 8
Sound: 7
Gameplay: 8
Creativity: 7
Replay Value/Game Length: 9
Final: 7.9
Written by Martin Review Guide

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