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Mega Brain Boost Review

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Developer: Majesco Publisher: Majesco
Release Date: January 22, 2008 Also On: None

Ever since the release of Brain Age by Nintendo, a lot of games to train various parts of the mind have been released. The latest in this trend is Mega Brain Boost by Majesco, a compilation of the minigames from Brain Boost: Beta Wave and Brain Boost: Gamma Wave, as well as extras from a third game that never saw release. The result is a release with fifteen of these brain minigames. Is this release a worthy entry in the brain game genre? Read on to find out.

Graphically, this game is simplistic, but it is not bad. Most of the games in this genre are simplistic, and, for a game like this that is easier when one is not distracted, it is probably better that the graphics are not fancy and flashy. They are good enough not to distract you by their lack of quality either. Overall, this game is not going to be a good choice for showing off the graphical capabilities of the DS, but the graphics get the job done.

The sound, likewise, is simplistic. The same music plays for all fifteen games, so it will get old fast. The sound effects are likewise somewhat generic and unimpressive, but, once again, their main advantage is that you will rarely if ever be distracted by any of the sound. That being said, I guess I have no major complaints here either. Even the lack of voice, even for one-liners, does not seem to be a big deal.

The gameplay is simple enough that anybody can pick this game up and play it. In each game you are trying to answer some sort of question. All of the questions are multiple choice, and you pick your answer by touching it. This mechanic works well, although, for most games there are only four answer options per question, bringing into play too many chances for a lucky guess or a correct answer by process of elimination. There are some exceptions to the four answers per question pattern, however.

Each game rates your brain development in increments of 10% depending on what level of the game you get to. There are ten levels of each game, and you are considered to have cleared a game when you finish at level ten. Even after this, however, you can still go back and try to improve your score in each game, as the game keeps track not only of your brain development level for each game but also your high score. Some of the games seem to be too easy to win, however. On my first play through of each game, I was able to fully develop my brain in six of the fifteen and get close on a couple of the others. That might just be me though, as different people think differently.

Make no mistake about it, though. This game is not meant to be overly entertaining. Indeed, it is not. Most of the minigames in this compilation are quite boring, to be honest. This is the type of game you will play for the potential intellectual improvements it will bring you, not for its entertainment value, if indeed you play it at all. For that purpose, I cannot speak from experience as to whether this is the best option as I have not played any of the other brain games as of the time of this writing.

Beyond the single-player training mode, there is also a two-player mode where you can go head to head against an opponent. For those of you looking to assert your intellectual superiority, this might be something worth looking into, especially since it is able to use single-card multiplayer, but, just like with the single player, this is not the type of thing that is going to excite you for long.

What then is the verdict? This game, like any game of its type, is meant to be played in short bursts on a regular basis, not in long bursts. However, the game also does a poor job of motivating you to play the same game over too many times. I have to imagine, therefore, that there are better games of this type out there, but this game is reasonably good for what it is. Do not look at this game as a source of entertainment, but if you are looking for a game to play to improve your ability to think, this one might be worth looking into.

Graphics: 6.5
Sound: 6
Gameplay: 6
Creativity: 5
Replay Value/Game Length: 6
Final: 5.9
Written by Martin Review Guide