Mega Man Battle Network 4 Review
|Developer: Capcom||Publisher: Capcom|
|Release Date: June 28, 2004||Also On: None|
Mega Man comes back with his fourth installment of his rather popular GBA series. During the development of this game, Capcom decided it would be smarter as well as safer if they stuck to the original gameplay formula of the past 3 games in the series. With its fourth installment, I now see the series as unoriginal. What did Capcom do? That seems to be the problem, they didnÃ¢â‚¬â„¢t do anything.
MMBN 4 allows you to play as Lan as well as Mega Man. Lan is your average adventurous kid. One day he got his own Navi, whose name was Mega Man. Through this entire game, you get to travel through the real world as well as the world wide web. Be warned though, you will have to use Mega Man to verse some of the worst Internet viruses out there. The plot is paper thin, but I donÃ¢â‚¬â„¢t want to give anything away. Just let me tell you that you get to meet some familiar faces along the way.
The battle system is nearly identical to the previous games of the series. When you meet an enemy, the enemy and Mega Man go on flat field. Half of the field is your territory, the other half is the enemyÃ¢â‚¬â„¢s territory. You could freely move around in your territory, but you canÃ¢â‚¬â„¢t go into your enemyÃ¢â‚¬â„¢s territory. During the battle, your Navi will get some cards. These cardsÃ¢â‚¬â„¢ uses vary from healing, attacking, to even enlarging your territory for a short amount of time. Using these cards, you have to attack your opponent. Whoever loses their entire HP first loses. The battle system is fun, because it involves skill as well as a lot of strategy. The problem is that it nearly remained unchanged from the original Mega Man Battle Network. I have found a couple of new cards and moves, but nothing even worth mentioning.
The graphics remained unchanged. However, the graphics arenÃ¢â‚¬â„¢t that bad. The audio also isnÃ¢â‚¬â„¢t that bad. Some nice tunes, but nothing catchy. If you want to look on the bright side, Capcom probably spent more time on the music than on the plot and the gameplay combined.
Like the multiplayer in the previous games, it is the best part of the game. This gives the game its minuscule replay value. Hopefully, youÃ¢â‚¬â„¢ll have friends to play this game with. If you donÃ¢â‚¬â„¢t, drop the score down 1 whole point.
This review happens to be short. Why? Because Mega Man Battle Network 4 remains nearly unchanged from the third game. Go buy the cheapest MMBN game out there, and youÃ¢â‚¬â„¢ll be pleased. My suggestion is that you get MMBN games that most of your friends have. If none of your friends have any of the MMBN games, then I suggest MMBN 2. I found that its price tag is usually just as low as the original MMBN, and its gameplay is just as good as the other games of the series. MMBN 4 is a prime example of what happens when a good company gets lazy.
|Replay Value/Game Length:||4|
|Written by Simon||Review Guide|