Mob Enforcer Review

Developer: Valusoft Publisher: Valusoft
Release Date: July 1, 2004 Also On: None

Mob Enforcer is a budget title by Valusoft, its $20. I of course, expected this to be a cheap, poorly made game, but it was definitely better than I expected. It uses the same engine that lots of PC first-person shooters use, like Battlefield 1942 and Medal of Honor, but the graphics are smoothed out. When you start the game, you have a pistol and a pipe (not a tobacco pipe). Lurking in the city are police, civilians, and other mobsters, but they tend to stay in the shadows.

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You cannot kill civilians, you fail if you do. If you have a weapon out when you are within 20 feet or so of a police officer, he recognizes you and shoots at you and chases after you, but if you can manage to sneak up behind a cop, you can shoot him or bash him quietly, avoiding the risk of being arrested. The city isn’t too detailed, a few cars sitting around, none move.

The first thing you have to do in most missions is find a place. In the first mission, I was a bit startled. The whole city is pretty quiet, and I walked into an alley. Then boom! The door flies open and a guy blasts me with a shotgun. This game does that a lot, but the scare factor disappears as you begin to anticipate when this is going to happen. The city isn’t generalized like in GTA, each level has its own area.

The game is longer than I expected from a budget title, but they used cheap tricks to increase gameplay time, like making you run up to the top of a building, then saying, “A guy just entered the building.� So you have to run back down to the bottom and clock him, just to run back up to the top(which takes a while). I like the aspect in this game that you can do what you want. Not entirely, because you cant kill civilians, but the freedom to go where you want or do what you want to do. Like if you need some info from a person, you can beat him up until he tells you, then you can leave. OR you can stay there and torture him or just kill him! How fun!

As I said, this is better than I expected from a budget title, but when it comes to games like this, you can tell they didn’t hire a writer or anything like that, and the level design is basic. But if you have $20 to burn, this wouldn’t be a bad choice.

Graphics: 7
Sound: 6
Gameplay: 6
Creativity: 8
Replay Value/Game Length: 5
Final: 6.4
Written by Dave Review Guide

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