MumboJumbo Acquires Game Development Studio Ritual Entertainment

MumboJumbo today announced it has acquired Ritual Entertainment, a veteran game development studio with expertise in game design and artistic quality. In addition to the strategic importance of the deal, which strengthens MumboJumbo’s ability to deliver the best games to the casual gaming audience, the acquisition further solidifies the company’s presence as one of the largest casual game studios in the industry.

“MumboJumbo established the casual games category at retail, and the purchase of Ritual Entertainment is consistent with our strategy to bring high-quality casual game content to the major platforms,” said Ron Dimant, who left his post as chief executive officer of Ritual Entertainment in 2001 to found MumboJumbo. “The combination of Ritual’s high-end, multi-platform expertise and our own industry-leading publishing model will set the bar for quality and sophistication in casual games and create a major industry powerhouse. The casual games market is beginning to mature as evidenced by an increase in consumer expectations. Ultimately, the companies providing the best content will win, which is why we are investing so heavily in the development of technology and original IP.”

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With over 30 employees and more than 10 years in the games industry, Ritual Entertainment has contributed and developed several mainstream, hit titles on all platforms including 25 To Life, Delta Force – Black Hawk Down, Counter Strike, Painkiller, Quake 4, and the SiN franchise of games, among others. In recent months, MumboJumbo has brought the popular LUXOR franchise and other top-selling titles such as Super Collapse and 7 Wonders of the Ancient World to numerous platforms including Xbox Live Arcade, Nintendo DS, and the Sony PSP (Playstation Portable) handheld. The acquisition of Ritual marks the most significant instance in casual gaming history of a mainstream game development house migrating to a casual game publisher.

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