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Pity Pit Review: A pit of despair

Pity Pit

Sitting down to write this review wasn’t very tempting. Pity Pit, the latest offering from publisher East Asia Soft, hits basically all the wrong notes.

Even two sentences in, I find myself struggling with what to talk about. There is practically no story, shallow gameplay, and little reason to want to jump back in after a couple of runs. At least the trophies are easy, right?

Pity Pit tasks players with sending a character down into a pit and having him dig as low as he can go in an attempt to rescue his kidnapped wife. The opening scene took less than a minute to get through, and then the story becomes non-existent.

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As your character digs lower, he collects coins and minerals that he can craft bombs and shovels with to take out enemies and blocks. It reminds me a lot of Dig Dug. Except it isn’t fun.

Hit detection issues

A lot of this boils down to terrible hit detection on both the main character and when attacking enemies. Attacks that would have hit in any other game missed while damaging me in the process. Even just the platforming segments when I would try to dig or jump away from an enemy were incredibly frustrating, and I found myself dying very often from the terrible collision detection.

On the plus side

The one good thing that Pity Pit had going for it was the soundtrack. I’m a sucker for old-school arcade soundtracks. Even though it isn’t great, it is the one decent thing that stood out during my playtime. It’s a short game that can be completed in an hour, although it will probably take longer than that due to frustrating encounters.

On the other hand

The same can’t be said about the arcadey 8-bit visuals. It’s an ugly game, with an ugly color palette. Everything is grey or brown. It isn’t interesting to look at in the slightest. I’m trying to remind myself that Pity Pit is meant to feel like a nostalgic game, harkening back to the age of the arcade. But in 2020, it just isn’t enough to pass as a release.

Pity Pit screenshot


Pity Pit is priced at $4.99. Even that I think is too high. This is generic trophy fodder garbage, and luckily the platinum can be reached in less than an hour.

I’ll never turn this game on again. As soon as I was finished with my last play session, I immediately deleted it from my hard drive. Because, hey, that 32 MB it took up was precious.

Game Freaks 365 received a free review copy.