Rubik’s World Review




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Developer: Two Tribes Publisher: Game Factory
Release Date: November 6, 2008 Also On: Wii

Many years ago, a craze overtook this country, a simple cube with squares of many colors on it called a Rubik’s Cube. Time passed, however, and the Rubik’s Cube fell from popularity. So, now, many years later, the Game Factory has decided, for some reason which eludes me, to license the toy and try to turn it into a video game. Certainly, being based on a product which is not that popular does not mean that it is a bad game, but is it a good one? Read on to find out.

Graphically, this game looks okay, but the maximum potential of the graphics card has not been found in this game by any means. Everything is reasonably nice-looking and you can easily tell what everything is even on the small DS screen, but that is the best that can be said of the graphics. On the sound front, there are sound effects and there is some music, but, while the sound works and does what it needs to do, there is nothing really awe-inspring about any of it. The aesthetics, then, are average to slightly below average, but not any better than that.

Rubik’s World is a game with about seven game modes, all games in which you do various things with the pieces of a Rubik’s Cube, organisms called Cubics. Obviously, one of the game modes is a mode in which you try to solve Rubik’s Cubes, although the game takes it a step farther by giving you the option of trying to solve cubes of various sizes, not only three by three sides. There is also a practice mode where the game attempts to teach you how to solve a regular-sized cube, but I personally found that mode hard to follow.

The modes that I liked the best were the puzzle modes where you had to try to move Cubics to accomplish specific goals. After the first few levels of each of these modes teach you the ropes and how to control your Cubics, but after that, the levels begin to become more difficult and require a lot of thought to complete.

There are other modes, as well, which ask you to teach things to the Cubics. These aren’t really won or lost, but are there more for the sake of pure enjoyment. Unfortunately, they also are not overly exciting, and, even worse, it is in these modes that the unlockable content in the game becomes unlocked, thus giving you less motivation to try to unlock things.

Overall, then, there is really not that much to this game. Some of the modes, particularly the puzzle modes, are nice, but they are not enough to be worth the cost of the game by themselves on account of there not being that many levels in them compared to other games like them. If you are a big fan of Rubik’s Cubes, you might find this game interesting, but otherwise you should at least wait for a price drop before buying it.

Graphics: 6
Sound: 6
Gameplay: 6
Creativity: 6
Replay Value/Game Length: 5.5
Final: 6.1
Written by Martin Write a User Review

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