Indie developer Pillow Castle Games has released a level editor in the puzzle game Superliminal. Players can now build their own puzzles using assets and some mechanics from the main game.
Pillow Castle Games initially launched a model importer alongside Superliminal‘s Steam release. This allows players to import any 3D model into the Workshop, adjust its behaviors, and then bring it into the main game via the Workshop’s soda machine.
However, this was just the first step of a much larger project. At the moment, the level editor is still in beta. But now players are free to create their own puzzles and levels, using any 3D models that they wish. The devs have included a standard collection of objects from the main game, but they encourage players to import their own and get creative with it.
The devs have created a few demo levels and uploaded them to the Workshop already to help players get a sense of what can be done with the editor. They can be accessed through the Steam Workshop.
The beta version of the level editor is available now for PC users on Windows, Linux, and Mac through Steam. It will be available through other PC platforms next week.
Superliminal is a single-player first-person puzzle game that uses perception as a mechanic. You play as someone who wakes up in a lucid dream. It launched on Steam on November 5.
The Steam launch includes new updates and features, including Steam Achievements and Remote Play. If you already purchased Superliminal at the Epic Games Store, you’ll receive the new updates and features where compatible.