2019 was a good year for gaming. The video game industry topped $120 billion in revenue for 2019. Epic Games’ Fortnite alone accounted for $1.8 billion of that total.
That’s according to a new report from the Nielsen-owned SuperData. The year-over-year growth rate was 4 percent for 2019. It’s expected to remain steady in 2020, climbing to total industry revenue of $124.8 billion.
The report includes sales data from console, mobile, and PC video games. It also includes augmented reality, esports, streaming, and virtual reality. Over half of the revenue – $64.4 billion – came from mobile games alone. PC raked in $29.6 billion and consoles managed $15.4 billion in revenue.
According to the report, free-to-play games amounted to 80 percent of digital game revenue for the year. Mobile games, in particular, led the way. The mobile share of free-to-play revenue stood at 74 percent in 2019, aided with the help of games like Candy Crush Saga.