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Titan Quest Review

Developer: Iron Lore Publisher: THQ
Release Date: June 26, 2006 Also On: None

It goes without saying that clones usually are never as good as the original. Compare the Star Wars prequels from the 90’s and 00’s to the original Star Wars. Compare Hillary Duff to Lindsay Lohan. Compare France to England. The lesson is obvious. Titan Quest is one of the biggest “hack and slash” Diablo clones in recent memory. Me being a Diablo fan, I was eager to play Titan Quest. Sadly, it is nothing more than a simple clone. That’s not always a bad thing though.

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Titan Quest’s story is just Diablo’s, except replace demons with ancient mythology. You’ll explore ancient Greece, Egypt, China, and Babylon. Throughout your journey, you’ll manage to fight mythological beasts. The story is non-existent, or at least it can be, because all you need to do is follow the trail of exclamation marks.

The gameplay is just like Diablo’s. You get from point A to point B, killing anything that attacks you on your way there, hoping for goodies that the beasts may drop. Thinking about it, it’s very logical for nearly ever monster to have gold coins on it, despite the fact that they can’t use it nor even have thumbs (that’s sarcasm). It promises a lot of characterization (the ability of creating a fighter that is specifically for you), but really doesn’t deliver that well.

You start off without a class, just deciding your name and gender. In the second, however, you get to choose a skill to master (the equivalent of classes). There are eight skills: Defense, Warfare, Rogue, Hunting, Nature, Spirit, Earth, and Storm. The first four mentioned focus on physical combat. By focusing on hunting you get a bow. The other three physical attacks focus on hand-to-hand combat. The last four are magical skills. Nature focuses on healing and support, Spirit focuses on necro powers, and Earth and Storm focus on direct damage using spells. Does this remind you of another game? It rhymes with Biablo.

The online mode is the best part of the gameplay. I don’t expect a bright future out of it, but Titan Quest has an excellent world editor. There is a small possibility that the Titan Quest will remain strong after a couple of years, assuming that we will see an expansion pack in the future. The online mode is addictive and well done. You can go online with 5 other people and play fan-made quests. Only time will tell if the online community starts embracing Titan Quest or not.

The graphics are the high point of the game, with some sleek looking monsters and decently done landscapes. This has to be one of the biggest resource hogs that I have seen from a hack and slash game. The audio is also well done, but nothing really outstanding.

Titan Quest is an unoriginal clone that isn’t that interesting. The thing about the hack and slash genre is that anyone interested in it probably already played Diablo. In fact, some call this genre the Diablo genre. Titan Quest does nothing to make it stand apart from the rest of the crowd. As we all know Hillary Duff is a cheap copy off of Lindsay Lohan; we all know that Diablo was the prime blueprint for this game. Get it if you are dying for a hack and slash game, otherwise, you can save your cash for something else.

Graphics: 9
Sound: 8
Gameplay: 7
Creativity: 6
Replay Value/Game Length: 8
Final: 7.3
Written by Simon Review Guide