MegaBowling Review





Developer: Megasoft2000 Publisher: Megasoft2000
Release Date: November 2, 2003 Also On: None

First thing first; I’m not much of a bowler, just a casual sportsman, if you even consider it to be a sport. MegaBowling attempts to recreate this sport by using a realistic lane, bowling ball, and animations when the pins are hit, along with one of the easiest learning curves around.

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MegaBowling allows you to customize your gaming experience to a small degree, but enough to keep things interesting. First, you can change the game type between single player, two player vs., and blue tooth two player. There are also three different difficulties, including easy, normal, and hard.

The different throw types include stroke and arcade. In stroke, you simply use your stylus and stroke the screen; the path of the ball is determined by your stroke. The game is easy to jump into, but scoring higher than 200 is hard to come by. Some of the pin hits seem a bit random, since pins really don’t fling over and hit one another, but that doesn’t deter from the game’s overall fun.

The arcade mode is much different than stroke in the sense that you don’t control the direction of the ball with the stroke of your stylus. Instead, a meter above the alley tells you which direction the ball will travel. By pressing the screen and holding your stylus down, the meter will fill up; wherever the meter is released at, the ball will hit that area. This might seem simpler than stroke, but it is actually more difficult to adjust to. I don’t think there is as much precision to this mode either.

For some, MegaBowling might be too simple and repetitive. For others, it is a miracle game that can be played on breaks at work or on the commute home. This type of game you will play hundreds of times, attempting to score more than you did the last game. MegaBowling is playable in both landscape (wide screen) and portrait, giving you a choice between easy grip and a more real-lane feel. Bowling enthusiasts will be glad to play this, along with mainstream Zodiac gamers.

Graphics: 9
Sound: 5
Gameplay: 9.5
Creativity: 6
Replay Value/Game Length: 9
Final: 7.7
Written by Kyle Review Guide

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